Red cannon is actually broken as all heck

Yes, this is an actual page. Yes, I regret my life choices.

Hello there. This is a page created by none other than the fantastically existent DubsterRBX. This is one of the many talk pages I shall create on different topics. First up: the red cannon is actually broken as all heck (which, by the way, it really is). So, let's get to it!

The Red Cannon is SO broken
The Red Cannon is likely the cause of most in-game glitches. You can get basically anywhere out of bounds with it, and you can get anywhere in the map in a flash, INCLUDING secret rooms that would otherwise be quite difficult to reach, on top of things you aren't supposed to be on top of, and just generally anywhere you want, whether Onett wants you to get there or not.

As with all other transportation modes, you can use this cannon to skip to other areas early, AND you used to be able to use this specific cannon to pass through a gate which contained an endgame area, making it extra broken.

So how do we fix it? Find out in

How to fix it

 * Extend the outside walls

If we just extended the outside walls upwards enough, then we could no longer get out of bounds using the red cannon.


 * Create invisible walls / block off paths

This one is simple. If there's somewhere you don't want the player to get, but you want the player to be able to see what's there, put invisible walls there. Or you could block off unintended pathways to get to that area. Maybe you could barricade the entrance and press a button at the start of the intended path to remove those walls temporarily?


 * Just reduce it's power

Self-explanatory.